Staying Positive icon

Playing video games to raise money

  • 70 students
  • 16 to 18 year olds
  • 2 weeks

Students studying game design at Canterbury College (part of the EKC group) ran a 3 day video games festival to raise money for a Demelza Children’s Hospice. After visiting the Demelza charity shop and finding out more about the work of the hospice, students were inspired to use their interests to raise money.

Supporting peers through student mentoring

  • 200 students
  • 13-16 years old
  • 2 year project

As part of their work developing the school council, students at Ormiston NEW Academy are training as student mentors and developing leadership skills. Students are training to gain ASDAN qualifications in mentoring, using the skills gained to support younger students in the school as well as at local primaries.

Running a mental health conference

  • 30 students
  • 13 to 17 year olds
  • 6 months

A team of students from Hendon School planned, gained funding for and led a conference at Middlesex University that explored mental health with presentations from mental health experts. The team divided themselves into teams covering communications, logistics, workshops and budget and also conducted an evaluation of the event.